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Four Knights Game

Halloween Gambit, Plasma Variation

C47gambittacticaloffbeat

  1. 1.e4e5
  2. 2.Nf3Nc6
  3. 3.Nc3Nf6
  4. 4.Nxe5Nxe5
  5. 5.d4Nc6
  6. 6.d5Ne5
  7. 7.f4Ng6
  8. 8.e5Ng8
  9. 9.d6cxd6
  10. 10.exd6Qf6
  11. 11.Nb5Rb8

No game statistics for this position yet.

Halloween Gambit line where Black meets White's threat of Nc7 with 11...Rb8, leaving a sharp position with White a piece down for two pawns.

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About the Plasma Variation

The Plasma Variation arises from the 5...Nc6 6. d5 main line of the Halloween Gambit. After 10. exd6, Black develops the queen with 10...Qf6, and White answers 11. Nb5, aiming for a fork on c7. With 11...Rb8 Black moves the rook off the forking square in advance. White remains a piece down for two pawns and relies on the advanced pawn on d6, which cramps Black's development, and on active piece play for compensation.

Popular continuations

No continuations known for this position yet.