Van Hooydoon Gambit
- 1.e4e5
- 2.Qe2Nc6
- 3.c3Nf6
- 4.Nf3Bc5
- 5.d4exd4
- 6.cxd4Nxd4
102 games
An offbeat C20 gambit after 2. Qe2 in which White plays c3 and d4 and gives up the d-pawn, a line that scores poorly and is judged favorable to Black.
Train it in TheoriaAbout the Van Hooydoon Gambit
The Van Hooydoon Gambit arises after 2. Qe2 when White follows up with c3 and d4 to build a pawn center. After 5. d4 exd4 6. cxd4 Nxd4, the knight takes a pawn and hits the queen on e2. The usual reply is 7. Nxd4, while 7. Qc4 and 7. Be3 are rarer. The engine gives Black a clear advantage, and Black wins most games in online play.