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Blackmar-Diemer Gambit

Lemberger Countergambit, Endgame Variation

D00solidpositional

  1. 1.d4d5
  2. 2.e4dxe4
  3. 3.Nc3e5
  4. 4.dxe5
1,387 games47%46%

Lemberger Countergambit line where White captures with 4. dxe5, usually inviting a queen trade and a level, low-risk endgame with few winning chances.

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About the Endgame Variation

With 4. dxe5 White takes the pawn on e5 and allows an early queen trade. Nearly three-quarters of games continue 4...Qxd1+, after which White chooses between 5. Kxd1, giving up castling, and 5. Nxd1, undeveloping the knight. Lines such as 5. Kxd1 Nc6 6. Nxe4 Nxe5 reach a level ending with few winning chances. Keeping queens on with 4...Nc6 scores poorly for Black. The engine rates the position as roughly balanced.

Popular continuations