Zilbermints Gambit
- 1.e4g5
- 2.d4e5
279 games
A gambit in the Borg Defense where Black meets 2. d4 with 2...e5, offering a pawn for open lines and faster development; engines favor White.
Train it in TheoriaAbout the Zilbermints Gambit
The Zilbermints Gambit, 1. e4 g5 2. d4 e5, gives up on defending the g5 pawn. Black instead offers the e-pawn to open lines and speed up development. The most frequent reply is 3. dxe5, accepting the pawn. Other options are 3. d5, which closes the center, and 3. Nf3, which develops while keeping the tension. Of the three, 3. Nf3 has brought White the best practical results. Engines assess the position as a large advantage for White.