Classical Variation, Flohr Variation
- 1.e4c6
- 2.d4d5
- 3.Nd2dxe4
- 4.Nxe4Bf5
- 5.Ng3Bg6
- 6.Nh3
1,033 games
A rare sixth-move option in the Classical Caro-Kann, 6. Nh3 develops the king's knight toward f4 and the g6-bishop instead of playing h4.
Train it in TheoriaAbout the Flohr Variation
The Flohr Variation, 6. Nh3, is a seldom-played alternative to 6. h4 and 6. f4 in the Classical Caro-Kann. Instead of going to f3, the king's knight heads for h3, from where it can jump to f4 and bear on the bishop on g6. Black most often replies 6...e6, with 6...Nf6 and 6...Nd7 also common. The engine rates the position as balanced, although White has scored well in online games.