Four Pawns Attack, Normal Attack
- 1.d4Nf6
- 2.c4g6
- 3.Nc3Bg7
- 4.e4d6
- 5.f4O-O
- 6.Nf3c5
- 7.d5e6
- 8.Be2
1,986 games
A main line of the King's Indian Four Pawns Attack in which White meets ...c5 and ...e6 with d5 and Be2, usually leading to Modern Benoni-type play.
Train it in TheoriaAbout the Normal Attack
The Normal Attack is reached when White answers Black's central challenge 7...e6 by simply developing with 8. Be2 rather than resolving the tension. Black nearly always continues 8...exd5, and after 9. cxd5 the position resembles a Modern Benoni with White's f-pawn already on f4, where 9...Re8 and 9...Bg4 are solid choices and 9...b5 leads to sharp play. The alternative 9. e5 is the Florentine Gambit. Engines rate the position roughly balanced.