Wind Gambit
- 1.e4b6
- 2.d4Bb7
- 3.f3e5
130 games
Gambit line of the Owen Defense in which Black meets 3. f3 with 3...e5, offering a pawn to challenge White's broad center at once.
Train it in TheoriaAbout the Wind Gambit
The Wind Gambit arises when Black answers 3. f3, a move that shores up e4 against the bishop on b7, with 3...e5. This offers the e-pawn to strike at the center before White has developed any pieces. The most frequent reply, 4. d5, declines the pawn, gains space and blunts the long diagonal. Engines prefer accepting with 4. dxe5 and give White a slight edge, yet in the small sample of online games Black has scored well after the capture.