Gunderam Gambit
- 1.d4d5
- 2.c4e6
- 3.Nc3c6
- 4.e4dxe4
- 5.f3
244 games
A rare gambit in the Semi-Slav triangle order where White meets 4. e4 dxe4 with 5. f3, giving up a pawn for quick development and an open f-file.
Train it in TheoriaAbout the Gunderam Gambit
The Gunderam Gambit arises from the triangle move order of the Semi-Slav. After 4. e4 dxe4, White skips the natural recapture 5. Nxe4 and plays 5. f3, leaving the pawn in Black's hands in return for rapid development and an open f-file. Most players accept with 5...exf3, while 5...Nf6 is the main alternative and gives Black better practical results. The engine slightly favors Black, though White scores well in the few games played.