Hunt Variation, Lasker Simul Gambit
- 1.e4Nf6
- 2.e5Nd5
- 3.c4Nb6
- 4.c5Nd5
- 5.Bc4e6
- 6.Nc3
1,357 games
A gambit line of the Alekhine Defense in which White, having skipped d4, leaves the c5-pawn en prise to gain quick development with Bc4 and Nc3.
Train it in TheoriaAbout the Lasker Simul Gambit
Reached through the 3. c4 move order, this line differs from the main Hunt Variation in that White has not played d2-d4, so the pawn on c5 lacks support. After 5. Bc4 e6 6. Nc3, White completes development and permits 6...Bxc5. Black usually prefers 6...Nxc3, by far the most common reply, which White scores well against. The pawn capture scores better for Black, and engines judge the position balanced.