Falkbeer Countergambit
- 1.e4e5
- 2.f4d5
The most common way to decline the King's Gambit: Black meets 2. f4 with the central strike 2...d5, playing for development and open lines over material.
Train it in TheoriaAbout the Falkbeer Countergambit
The Falkbeer Countergambit, named after the Austrian master Ernst Falkbeer, answers White's flank thrust with an immediate central counter. Black ignores the f4-pawn and challenges e4 instead, relying on the tactical protection of e5. The natural-looking 3. fxe5?? fails to 3...Qh4+ 4. g3 Qxe4+ 5. Qe2 Qxh1, and in practice that capture scores very badly for White. The engine rates the starting position as roughly balanced, and Black's results are slightly better than White's.
White usually takes on d5 with 3. exd5, and the fight then centers on d5, e4 and e5. The traditional reply is the Staunton Line, 3...e4, in which Black gives up a pawn to wedge White's position and develop freely. Falkbeer played it against Adolf Anderssen in 1851, and it long enjoyed a good reputation, but 4. d3, the Charousek Gambit, returns the material on White's terms and secures a modest edge; after the 1930s the line lost favor. Other fourth moves include 4. Bb5+, the Anderssen Attack, and 4. Nc3 Nf6 5. Qe2, the Rubinstein Variation.
Modern practice prefers 3...exf4, the Modern Transfer, which after 4. Nf3 reaches the Modern (Abbazia) Defense of the accepted gambit, 2...exf4 3. Nf3 d5 4. exd5. A sharper choice is 3...c6, the Nimzowitsch-Marshall Countergambit, introduced by Frank Marshall in 1905. Black offers a further pawn for activity; the main line 4. Nc3 exf4 5. Nf3 Bd6 6. d4 Ne7 7. dxc6 Nbxc6 gives play similar to the Modern Variation, though White's healthier structure promises a better endgame. After 3. exd5 c6 4. Qe2 White pins the e5-pawn against the king, ruling out 4...exf4 and blunting the check on h4. The Miles Gambit, 3...Bc5, is a rarer sideline.
The main alternative to the capture is 3. Nf3, the Blackburne Attack, which covers h4 and so turns fxe5 into a real threat. A typical sequence is 3...dxe4 4. Nxe5, while 3...Bg4 4. Be2 exf4 5. exd5 Bxf3 6. Bxf3 Qh4+ 7. Kf1 brings Black equality. The Milner-Barry Variation, 3. Nc3, and the Hinrichsen Gambit, 3. d4, are regarded with suspicion by theory. The countergambit itself is old: its earliest recorded appearance is a miniature won by Gioachino Greco in the 17th century.
Popular continuations
- 3. exd5 King's Gambit Declined: Falkbeer Countergambit Accepted 58% 39k
- 3. Nf3 King's Gambit Declined: Falkbeer Countergambit, Blackburne Attack 25% 17k
- 3. Nc3 King's Gambit Declined: Falkbeer Countergambit, Milner-Barry Variation 6% 4,006
- 3. fxe5 King's Gambit Declined: Falkbeer Countergambit 6% 4,005
- 3. d4 King's Gambit Declined: Falkbeer Countergambit, Hinrichsen Gambit 3% 1,894
Named variations 19
- Blackburne Attack 3. Nf3
- Staunton Line 3. exd5 e4
- Modern Transfer 3. exd5 exf4
- Charousek Gambit 3. exd5 e4 4. d3 4 variations
- Milner-Barry Variation 3. Nc3
- Nimzowitsch-Marshall Countergambit 3. exd5 c6
- Hinrichsen Gambit 3. d4
- Charousek Gambit Accepted 3. exd5 e4 4. d3 Nf6 5. dxe4
- Rubinstein Variation 3. exd5 e4 4. Nc3 Nf6 5. Qe2
- Anderssen Attack 3. exd5 e4 4. Bb5+
- Miles Gambit 3. exd5 Bc5
- Pickler Gambit 3. exd5 c6 4. dxc6 Bc5
- Charousek Variation 3. exd5 e4 4. d3 Nf6 5. dxe4 Nxe4 6. Qe2 Qxd5 7. Nd2 f5 8. g4
- Tarrasch Variation 3. exd5 e4 4. d3 Nf6 5. dxe4 Nxe4 6. Nf3 Bc5 7. Qe2 Bf5 8. g4 O-O
- Alapin Variation 3. exd5 e4 4. d3 Nf6 5. dxe4 Nxe4 6. Nf3 Bc5 7. Qe2 Bf2+ 8. Kd1 Qxd5+ 9. Nfd2